When this specialist is defeated, their death is delayed for 1 turn, during which they make still take an action, and they receive 100% AP. If this specialist attacks an enemy that has 20% of their max health or left the enemy is immediately killed. Bide does not trigger if this character is killed.īide II specialists store damage equal to 30% of their max HP, then deal 150% of that damage when it fills. After reaching 2000 stored damage (or if the Defend action is used), deal 150% of the stored damage to 1 enemy immediately. This character stores the damage it takes from Attacks, Active Abilities, and Rushes. Target can only be Lacerated once per turn. Whenever this character attacks a character suffering from Bleeding, the damage of that bleeding effect is doubled.
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